Back from San Diego Comicon, it was amazingly fun, met a bunch of artists, watched a bunch of demos, had a great time. Now, I'm feeling the results of a week of very little drawing and a lot of inspiration - which is to say, I feel bad about my stuff :) Here are some faces, I was trying to do a bit of inking on top of my pencils, with varied success.
There will probably be one more final version, headed off to Comicon tomorrow and won't be able to work on it again before the deadline. Not sure about the lighting FX...they draw the attention, but they might be a bit cheesy.
Here's the sketch from today's Sketchgroup, topic "In the Forest of Despair." Quite pleased with how this one turned out, took about an hour and a half, and I may try pulling it into Photoshop and making an actual painting out of it.
I think I'm going to show my daily progress on this matte painting, so you can see how I go about creating one, and make suggestions/comments if something comes to you....hopefully there is someone reading this :)
Seth Rutledge is a visual developer and concept artist for the animation and video game industries, a photographer and a coffee snob living in Vancouver, British Columbia. Before he discovered illustration, he received a CSCI/Math degree from UNC-Charlotte, and has lived and worked all over the United States and Canada. He has run marathons, taught English in Japan, been CTO for a pharma marketing company and done fashion photography in NYC. Seth has two albums he wrote and played keyboards on, and he plays the theramin whenever he gets the chance. Seth spends so much time in coffee shops drawing that he is mentioned in online reviews. He would love a career drawing elves and goblins for a living.