Tuesday, April 30, 2013

Harmony Character designs

Created using the web-drawing tool Harmony:  http://www.mrdoob.com/projects/harmony/


I think I like this more than Alchemy for "happy accident" drawing.

Monday, April 29, 2013

Ruined Bunker environment drawing


Random goblin character

My friend Sunny (http://grizzlyfrog.blogspot.com) showed my this website, http://mrdoob.com/projects/harmony to draw on...and I doodled out this goblin, which I then coloured and cleaned up a bit in photoshop.


Rough forest idea painting


Trees



Sunday, April 28, 2013

City in the Steppes

Trying some of the techniques from Michael Yamada from yesterday's Daisho workshop, and working on my homework for my CGMA online architecture class.

This was a little over an hour of painting.


Saturday, April 27, 2013

sketches for my Architecture class on CGMA




I'm going to try to do more on these before they are due (tomorrow evening), but here is my work to date for the first assignment:  Pagodas and Asian Architecture.

Friday, April 26, 2013

House in the Swamp

Another environmental sketch.  I think I may use this style for my next project...


Thursday, April 25, 2013

Friday, April 19, 2013

First personal work in a while...

Played with drawing an environment, then did a quick colouring job.



Wednesday, April 17, 2013

Scaring Off the Locals

In the mad dash to finish up everything for my pitch document, which I'm off to print this evening.  Here is the finished(?) version of the painting I started yesterday, I spent about another hour on it.


Tuesday, April 16, 2013

One more painting.

So, I was reading through my pitch document, and I felt like it needed one more painting...so I did this in about 3 hours this afternoon.  Hopefully, I'll have some time to clean it up before I drop the whole thing off at the printer tomorrow evening.


Monday, April 15, 2013

"Come out and play...wimp."

Things will not go well for our hero when this guy finds him.

Downed Shuttle

Shot down by aliens!


Sunday, April 14, 2013

Downed Shuttle - Next Pass



Added some obvious damage from the crash, tightened up the BG and gave Juan a once-over render pass.

Max Redesign

The one I posted yesterday wasn't working for me...I guess I needed to finish it to see that it wasn't finished ;)  I went back to the drawing board last night, banged out about 20 variations, and now I'm trying this one.


Saturday, April 13, 2013

Discovering the Downed Shuttle - Rough compositional draft

For those of you who listen to Chris Oatley - I defeat the texture monster with FOG!!!




Characters Cell Shaded

Cleaned up the line work and cell shaded the main characters from my animation pitch.


Friday, April 12, 2013

Character Line Art

Still needs to be cleaned up from the scan and colored.  For my animation pitch.


Tuesday, April 9, 2013

Character painting - further exploration.


I think (hope?) the story is starting to come through.

Outwitters team placed "In Game"

Here are the designs I created for my new Outwitters team, placed into an actual game map.




Monday, April 8, 2013

Character painting

Definitely outside my comfort zone, a close up reaction shot.  In-process.


Sunday, April 7, 2013

Leaving the Village revision

Tightening up the painting, and (obviously) taking the characters from silhouette to something approaching rendering ;)


Friday, April 5, 2013

Just under an hour

Start of yet another painting for my animation pitch.  Playing with more photo textures than I sometimes do.


The base work is complete on my Aztec team for Outwitters.

Now it's time for variations and revisions...


Thursday, April 4, 2013

Initial lineup for my Aztec concepts for Outwitters

Gotta clean up the linework and finish coloring tomorrow.