So, originally we were supposed to glue record jackets to a board, apply matte-medium, and then sand off and draw new parts...
I kinda said, "Screw that!" and did mine digitally. I took some blind contour drawings and one life drawing that I did during the semester, and used them as masks for the various photoshop layers...then I masked out a little bit more and played with some blending modes.
The result is not something I feel terribly strongly about one way or the other, but I like it better than I would have playing with a power-sander...
Here's the final graphic for my Illustration Essentials class final project. Mixed media (linocut and photoshop), the graphic was lino, the font and final composite done digitally. Lino is way more fun than I would have expected, I guess I understand why all those people are spending their lives in the print room!
Our next assignment is to do a 1950s style pulp cover...mine will be for a (fictional) magazine called "Eldritch Horror"...the actual pencils are far lighter, but I bumped the contrast in photoshop so you could see it.
Going to switch things up a bit, do "Daily 20" 4 days a week, and try my hand at speedpainting in photoshop on the other 3 days. Need to start thinking about value and composition, and I miss doing PS work, particularly landscapes.
Seth Rutledge is a visual developer and concept artist for the animation and video game industries, a photographer and a coffee snob living in Vancouver, British Columbia. Before he discovered illustration, he received a CSCI/Math degree from UNC-Charlotte, and has lived and worked all over the United States and Canada. He has run marathons, taught English in Japan, been CTO for a pharma marketing company and done fashion photography in NYC. Seth has two albums he wrote and played keyboards on, and he plays the theramin whenever he gets the chance. Seth spends so much time in coffee shops drawing that he is mentioned in online reviews. He would love a career drawing elves and goblins for a living.