After I hit up the VAG, I was inspired to play around a bit with some landscapes, so I did a few thumbnails before I delved into sketching people. Yesterday, I bought a Royo Sketchbook, hence the topless girl ;)
Found a skull that I can use as a model to create my sculpture mold. First step is to use modeling clay to fill in some of the gaps and holes so I can pour stuff over it to create a negative mold. After that, I need to create a mother-mold and then pour the plaster :)
Seth Rutledge is a visual developer and concept artist for the animation and video game industries, a photographer and a coffee snob living in Vancouver, British Columbia. Before he discovered illustration, he received a CSCI/Math degree from UNC-Charlotte, and has lived and worked all over the United States and Canada. He has run marathons, taught English in Japan, been CTO for a pharma marketing company and done fashion photography in NYC. Seth has two albums he wrote and played keyboards on, and he plays the theramin whenever he gets the chance. Seth spends so much time in coffee shops drawing that he is mentioned in online reviews. He would love a career drawing elves and goblins for a living.