So first I pencilled, and then did a very very initial inking. I'm planning on painting over all the lines eventually, so not that worried about them. I then created a value painting using my cool grey Copic marker set.
From there, I applied very simple watercolour washes over the entire image to give the base colours. Because the paint is transparent, the values from the markers are largely maintained through this step.
Running the new computer through its paces with some rendering. Nothing terribly time consuming to setup, but it's kinda blowing my mind how much faster this thing is than the computer I was making my 3D comic on back in 2006-2007. This render would have taken at least 2 hours back then...
Seth Rutledge is a visual developer and concept artist for the animation and video game industries, a photographer and a coffee snob living in Vancouver, British Columbia. Before he discovered illustration, he received a CSCI/Math degree from UNC-Charlotte, and has lived and worked all over the United States and Canada. He has run marathons, taught English in Japan, been CTO for a pharma marketing company and done fashion photography in NYC. Seth has two albums he wrote and played keyboards on, and he plays the theramin whenever he gets the chance. Seth spends so much time in coffee shops drawing that he is mentioned in online reviews. He would love a career drawing elves and goblins for a living.