Animation Update #5: We move into the second month.
Things are going really well! We had our second monthly team meeting yesterday, and laid out the next month’s objectives. Our goal is to get rough storyboards in place by March, and to start narrowing down character and vehicle designs. We’re going to be looking at 6 or so animations that we find inspirational, and making our characters in those styles. Hopefully that will give some baselines we can use to pick final canon of proportions and rendering styles.
Seth Rutledge is a visual developer and concept artist for the animation and video game industries, a photographer and a coffee snob living in Vancouver, British Columbia. Before he discovered illustration, he received a CSCI/Math degree from UNC-Charlotte, and has lived and worked all over the United States and Canada. He has run marathons, taught English in Japan, been CTO for a pharma marketing company and done fashion photography in NYC. Seth has two albums he wrote and played keyboards on, and he plays the theramin whenever he gets the chance. Seth spends so much time in coffee shops drawing that he is mentioned in online reviews. He would love a career drawing elves and goblins for a living.